4V4 T2 Fog Random
Day 10 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/23/2021 - Last Updated: 09/13/2021 - juxpose
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Undesiredeffect
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:13:26
0
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    Units in vision only
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Player team
Urban Blight [ 2250 / 27000 ] High Society [ 2250 / 54000 ]
JIPS
No day-to-day abilities.
00:00:00
15000
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    Units in vision only
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Player team
Hyper Repair [ 4250 / 27000 ] Hyper Upgrade [ 4250 / 54000 ]
camuz
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12:05:03
9400
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Player team
Tsunami [ 6350 / 36000 ] Typhoon [ 6350 / 63000 ]
jaydong123
Luck on attacks is -14% to +29%.
12:10:09
25900
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    Units in vision only
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Player team
Overclock [ 7150 / 27000 ] System Crash [ 7150 / 63000 ]
TheConLad
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:21:45
2000
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    Units in vision only
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Player team
Urban Blight [ 1200 / 27000 ] High Society [ 1200 / 54000 ]
Buster Scruggs
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:13:43
2000
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    Units in vision only
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Player team
Urban Blight [ 9600 / 27000 ] High Society [ 9600 / 54000 ]
jynxedorange
Unaffected by snow, but rain affects him the same as snow would for others.
12:05:31
0
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Player team
Blizzard [ 11600 / 27000 ] Winter Fury [ 11600 / 63000 ]
Doni ID
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
01:12:52
18000
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    Units in vision only
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Player team
Urban Blight [ 500 / 27000 ] High Society [ 500 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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