FFA fog on
Day 54 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/29/2021 - Last Updated: 11/15/2021 - Max Pain V.2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Matty4ggs Matty4ggs
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
35:13:32
66250
Terrain Tactics [ 49350 / 93600 ] Prime Tactics [ 49350 / 163800 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Boucheron Boucheron
No day-to-day abilities.
28:18:00
41050
SUPER
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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TeamGuard TeamGuard
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
35:12:47
39050
Turbo Charge [ 48600 / 48600 ] Overdrive [ 97200 / 97200 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Superdafster Superdafster
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
11:12:00
19700
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 27550 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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gritlock gritlock
No day-to-day abilities.
13:05:02
18300
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 52875 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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TemperedTempus TemperedTempus
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:10:58
0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Kimeru El Perro Kimeru El Perro
No day-to-day abilities.
36:05:43
15200
POWER
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Alice the Neko Alice the Neko
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
15:04:58
35900
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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wb55 wb55
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
294550
Max Force [ 18950 / 81000 ] Max Blast [ 18950 / 162000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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PlanetOak PlanetOak
No day-to-day abilities.
03:00:00
4000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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PixelTamer PixelTamer
No day-to-day abilities.
23:13:15
26400
Hyper Repair [ 5000 / 43200 ] Hyper Upgrade [ 5000 / 86400 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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advancewars10 advancewars10
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
43:11:36
900
Enhanced Vision [ 51450 / 70200 ] Counter Break [ 51450 / 117000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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bausti11 bausti11
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:05:19
11300
Max Force [ 16500 / 27000 ] Max Blast [ 16500 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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kenf639 kenf639
No day-to-day abilities.
29:14:48
25650
SUPER
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Shirygibraan10 Shirygibraan10
No day-to-day abilities.
11:04:09
14700
Sideslip [ 18000 / 18000 ] Sidewinder [ 33300 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Sedo Sedo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
19:10:48
14000
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 49950 / 75600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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