! FFA Corner FAST
Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/29/2021 - Last Updated: 08/30/2021 - (7p) Corner Pressure
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
anon35
Luck on attacks is +0 to +19%.
01:16:38
3600
  • 0
  • 0
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
randodood
Unaffected by snow, but rain affects him the same as snow would for others.
01:42:02
26300
  • 0
  • 0
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    0/?
    0/?
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Blizzard [ 32400 / 32400 ] Winter Fury [ 46800 / 75600 ]
Aliucon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:37:11
36200
  • 0
  • 0
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Double Time [ 6700 / 32400 ] Victory March [ 6700 / 86400 ]
Eazy-E
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:38:36
31100
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Terrain Tactics [ 29150 / 36000 ] Prime Tactics [ 29150 / 63000 ]
oski215
Luck on attacks is -9% to +24%.
01:44:56
39300
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Brute Force [ 12550 / 32400 ] Barbaric Blow [ 12550 / 64800 ]
Thinog
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
75200
  • 0
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Lightning Drive [ 11400 / 27000 ] Lightning Strike [ 11400 / 81000 ]
HangryFasa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:27:39
16200
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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