Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/07/2021 - Last Updated: 11/21/2021 - SuperFlyingKakijoroMan
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Dee0342
Units (even air units) gain +10% attack power on roads.
13:18:39
33000
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Player team
Forced March [ 32400 / 32400 ] Trail of Woe [ 38670 / 54000 ]
Svalinn
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
22:17:29
23630
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Player team
Gold Rush [ 13200 / 28800 ] Power of Money [ 13200 / 86400 ]
TheBobbyDudeman
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
23:00:03
2700
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Player team
Copter Command [ 17320 / 28800 ] Airborne Assault [ 17320 / 86400 ]
Caballonegro
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
29:14:32
1531
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Player team
Gold Rush [ 32270 / 39600 ] Power of Money [ 32270 / 118800 ]
Kroatoan
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
14800
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Player team
SUPER
Frostskader
Units cost +20% more to build, but gain +30% attack and defense.
20:11:43
14400
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Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 59960 / 75600 ]
CrabQueen
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
21:15:09
13400
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Player team
Copter Command [ 21600 / 21600 ] Airborne Assault [ 33720 / 64800 ]
Kitkat1921
Luck on attacks is -14% to +29%.
27:00:15
14800
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Player team
Overclock [ 37800 / 37800 ] System Crash [ 75010 / 88200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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