13 v 1
Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/10/2021 - Last Updated: 12/20/2021 - 13 vs. 1
(00,00)
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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naabernethy
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
12:05:00
13200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Market Crash [ 25200 / 25200 ] War Bonds [ 47060 / 75600 ]
Fickle_Snowflake
Units cost +20% more to build, but gain +30% attack and defense.
05:19:30
10840
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 22980 / 43200 ] Samurai Spirit [ 22980 / 75600 ]
Josef5050
Units cost +20% more to build, but gain +30% attack and defense.
18:02:43
12520
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 63420 / 75600 ]
ZLF
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:20:46
20500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Snipe Attack [ 10260 / 32400 ] Super Snipe [ 10260 / 64800 ]
kenf639
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
19:08:02
14000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Shadow Yield
Units cost +20% more to build, but gain +30% attack and defense.
18:12:45
19400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
max_hunter
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
19:17:10
49600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
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Player team
Market Crash [ 14060 / 28800 ] War Bonds [ 14060 / 86400 ]
YertleTheTertle
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
21:09:18
30100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Gold Rush [ 21600 / 21600 ] Power of Money [ 36000 / 64800 ]
Dymz
Unaffected by snow, but rain affects him the same as snow would for others.
07:03:17
15000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Blizzard [ 31860 / 32400 ] Winter Fury [ 31860 / 75600 ]
Hogat
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
24:05:07
46300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Market Crash [ 25200 / 25200 ] War Bonds [ 75600 / 75600 ]
Spash
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
8500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
TarquinMitzi
Units gain +10% attack.
07:05:25
9400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Black Wave [ 31320 / 45000 ] Black Storm [ 31320 / 81000 ]
GrimM_ZX
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
13:19:15
13200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Tower Shield [ 22780 / 37800 ] Tower of Power [ 22780 / 75600 ]
Kimeru El Perro
Units cost +20% more to build, but gain +30% attack and defense.
18:13:45
7280
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
Player team
Morale Boost [ 57280 / 79200 ] Samurai Spirit [ 57280 / 138600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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