Day 38 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/10/2021 - Last Updated: 10/14/2021 - 8 Player FFA - Pentagonal Chaos
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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jallapant
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:56:42
31700
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Josef5050
Luck on attacks is +0 to +19%.
13:11:52
22300
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Lucky Star [ 0 / 37800 ] Lady Luck [ 0 / 75600 ]
TeamGuard
Luck on attacks is +0 to +19%.
04:08:09
60200
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Lucky Star [ 59400 / 59400 ] Lady Luck [ 118800 / 118800 ]
FitzChiv
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:02:51
50400
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Terrain Tactics [ 0 / 64800 ] Prime Tactics [ 0 / 113400 ]
hellothererizal
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
351800
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POWER
Rua222
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
04:14:53
26900
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POWER
Marcell_F
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
18:00:00
9000
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Akomeadyen
Luck on attacks is +0 to +19%.
02:23:08
66100
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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