Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/11/2021 - Last Updated: 10/24/2021 - 3v2v1 Hugel
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
zethbrora
Units gain +30% attack, but lose -20% defense.
89:18:47
33450
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    Units in vision only
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Player team
Knuckleduster [ 25700 / 59400 ] Haymaker [ 25700 / 118800 ]
Cuddly
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
148700
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Player team
Enhanced Vision [ 0 / 48600 ] Counter Break [ 0 / 81000 ]
Ezsnow
Luck on attacks is -14% to +29%.
53:06:23
24200
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Player team
Overclock [ 32400 / 32400 ] System Crash [ 54850 / 75600 ]
Mewtwo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
72:01:37
4100
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    Units in vision only
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Player team
Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 68350 / 100800 ]
Greenkirby12
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
77:02:30
36500
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    Units in vision only
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Player team
Double Time [ 42850 / 43200 ] Victory March [ 42850 / 115200 ]
NineBits
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
83:21:13
16200
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    Units in vision only
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Player team
Terrain Tactics [ 53400 / 57600 ] Prime Tactics [ 53400 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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