Zombies Map
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/12/2021 - Last Updated: 11/03/2021 - [Zombies] 7p
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Blue_Advance
Units (even air units) gain +10% attack power on plains.
23:15:00
17400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 17700 / 27000 ] Block Rock [ 17700 / 54000 ]
Nemo86
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
94:16:10
4900
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Owaain
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
47:04:52
26600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 32400 / 32400 ] High Society [ 54000 / 64800 ]
naabernethy
Units repair +1 additional HP (note: liable for costs).
81:05:11
4600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 28150 / 43200 ] Covering Fire [ 28150 / 86400 ]
Mewtwo
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
64:18:50
38700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 37800 / 37800 ] High Society [ 54800 / 75600 ]
RainyPhantasm
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
109:07:05
800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 100800 / 100800 ]
Red-Halo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
538600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 59400 / 59400 ] Victory March [ 88750 / 158400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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