Asia
Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/20/2021 - Last Updated: 01/12/2022 - Asia - 10 Players
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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qac-man
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:23:59
8000
  • 0
  • 0
  • 0
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
TheSiren
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
01:19:23
3500
  • 0
  • 0
  • 0
Copter Command [ 18000 / 18000 ] Airborne Assault [ 34200 / 54000 ]
Risukasa
Luck on attacks is -9% to +24%.
08:23:21
57300
  • 0
  • 0
  • 0
Brute Force [ 0 / 37800 ] Barbaric Blow [ 0 / 75600 ]
Total_Tot
Units gain +10% attack and +10% defense.
08:00:00
5000
  • 0
  • 0
  • 0
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
gritlock
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
14:04:23
46500
  • 0
  • 0
  • 0
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 90000 / 90000 ]
Dangerdoodledang
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
47500
  • 0
  • 0
  • 0
Tsunami [ 2300 / 36000 ] Typhoon [ 2300 / 63000 ]
Frostskader
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:16:55
8000
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Villefort
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:00:00
5000
  • 0
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
thelordnoot
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:19:06
14000
  • 0
  • 0
  • 0
Terrain Tactics [ 9550 / 36000 ] Prime Tactics [ 9550 / 63000 ]
Mystery Man
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
04:15:16
7000
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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