Day 5 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/30/2021 - Last Updated: 11/14/2021 - 1 v 15
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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ShootingStar
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:06:47
3800
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Player team
Morale Boost [ 800 / 36000 ] Samurai Spirit [ 800 / 63000 ]
Gold Rush [ 1600 / 18000 ] Power of Money [ 1600 / 54000 ]
Vir_Metallum
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:16:56
3200
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
jaydong123
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
07:22:41
1000
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
yellowguy111
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:07:08
200
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
ClockworkTowers
Units (even air units) gain +10% attack power on roads. No day-to-day abilities.
06:05:29
0
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Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Samdunk
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:18:25
2000
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Speedrunkingw884
Units cost is reduced to 90% (10% cheaper). No day-to-day abilities.
03:04:19
19100
  • 0
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    0/?
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
tim_
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
08:00:47
0
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
SnowOwl909
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
08:01:59
1400
  • 0
  • 0
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Prototype501
Units cost is reduced to 90% (10% cheaper). Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:00:02
13300
  • 0
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    0/?
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Player team
Barter [ 200 / 27000 ] Merchant Union [ 200 / 45000 ]
Snipe Attack [ 100 / 27000 ] Super Snipe [ 100 / 54000 ]
BigBomber
No day-to-day abilities. Luck on attacks is +0 to +19%.
03:23:14
14000
  • 0
  • 0
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
EHAM
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
07:21:58
500
  • 0
  • 0
  • 0
    0/?
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Kanbased
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:04:47
5000
  • 0
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
TwistedAnkles
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:17:24
19800
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
BlueBlues
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:09:49
13400
  • 0
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
gillito423
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack and +10% defense.
00:00:00
216600
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Player team
Meteor Strike [ 3600 / 54000 ] Meteor Strike II [ 3600 / 90000 ]
None [ 1800 / 90000 ] Ex Machina [ 1800 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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