8 MAN SESH
Day 39 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/29/2021 - Last Updated: 11/07/2021 - 8 Player FFA - Pentagonal Chaos
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Joe40428
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13:04:58
102082
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 11590 / 43200 ] Power of Money [ 11590 / 129600 ]
Caballonegro
Units cost is reduced to 90% (10% cheaper).
00:00:00
56590
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 70200 / 70200 ] Merchant Union [ 117000 / 117000 ]
Tonyzeeepic
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
01:19:26
21100
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 21400 / 36000 ] Airborne Assault [ 21400 / 108000 ]
seoeos
Units gain +10% attack.
04:08:03
20400
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 27900 / 45000 ] Black Storm [ 27900 / 81000 ]
Ovation-free
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:01:30
17400
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
Benchwarmer
Units cost +20% more to build, but gain +30% attack and defense.
10:14:19
1520
  • 0
    Units in vision only
  • 0
  • 0
SUPER
knonme
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:05:25
52695
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 46800 / 46800 ] Power of Money [ 140400 / 140400 ]
lofilex
Units cost is reduced to 90% (10% cheaper).
10:10:52
16880
  • 0
    Units in vision only
  • 0
  • 0
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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