Europe
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/02/2021 - Last Updated: 11/29/2021 - Europa 50*50
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
quacktagon
Luck on attacks is -14% to +29%.
17:04:34
17400
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    Units in vision only
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Player team
Overclock [ 0 / 37800 ] System Crash [ 0 / 88200 ]
Chris09
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
28:15:47
17900
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    Units in vision only
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Player team
Copter Command [ 36000 / 36000 ] Airborne Assault [ 37780 / 108000 ]
MisterMcPants
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
79100
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    Units in vision only
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Player team
Copter Command [ 43200 / 43200 ] Airborne Assault [ 129600 / 129600 ]
hellothererizal
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
28:09:18
14595
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    Units in vision only
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Player team
Gold Rush [ 13540 / 43200 ] Power of Money [ 13540 / 129600 ]
karmapocalypse
Units cost +20% more to build, but gain +30% attack and defense.
44:19:20
34720
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Player team
SUPER
brainstrain2424
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19:23:12
31000
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    Units in vision only
  • 0
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Player team
Copter Command [ 25200 / 32400 ] Airborne Assault [ 25200 / 97200 ]
Caballonegro
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
44:02:01
344422
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    Units in vision only
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Player team
Gold Rush [ 19660 / 54000 ] Power of Money [ 19660 / 162000 ]
Chris18
Units gain +10% attack.
20:02:14
29800
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    Units in vision only
  • 0
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Player team
Black Wave [ 28820 / 72000 ] Black Storm [ 28820 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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