1v15
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/05/2021 - Last Updated: 02/03/2022 - 1 v 15
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
SCamera SCamera
Units cost +20% more to build, but gain +30% attack and defense.
14:18:54
14160
Morale Boost [ 13760 / 36000 ] Samurai Spirit [ 13760 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
quacktagon quacktagon
Luck on attacks is -14% to +29%.
13:01:29
23700
Overclock [ 27000 / 27000 ] System Crash [ 54100 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Player team
ShiningForce4 ShiningForce4
Units gain +10% attack.
19:23:53
24700
Black Wave [ 45000 / 45000 ] Black Storm [ 61550 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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Player team
SylerJ SylerJ
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
23000
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
Keyte117 Keyte117
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
11:02:06
14000
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Player team
cisgood123 cisgood123
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12:15:33
10000
Tsunami [ 6500 / 36000 ] Typhoon [ 6500 / 63000 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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Player team
Emp_Moz Emp_Moz
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:17:46
5000
Snipe Attack [ 800 / 27000 ] Super Snipe [ 800 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Josef5050 Josef5050
Units cost +20% more to build, but gain +30% attack and defense.
09:07:30
10160
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
vatiz vatiz
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14:13:36
12400
Market Crash [ 6000 / 32400 ] War Bonds [ 6000 / 97200 ]
COP Button Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
SCOP Button Receives funds equal to 50% of the damage dealt when attacking enemy units.
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Player team
AtlasOfTheAlps AtlasOfTheAlps
Units cost is reduced to 90% (10% cheaper).
21:14:03
10140
Barter [ 16920 / 32400 ] Merchant Union [ 16920 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
Bouillisateur Bouillisateur
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:13:53
3540
Gold Rush [ 21600 / 21600 ] Power of Money [ 38040 / 64800 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
Fruitigal Fruitigal
Unaffected by snow, but rain affects him the same as snow would for others.
23:23:16
0
Blizzard [ 32400 / 32400 ] Winter Fury [ 75600 / 75600 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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Player team
Maborama342 Maborama342
Units cost is reduced to 90% (10% cheaper).
08:00:00
4000
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
Mrmoomoo395 Mrmoomoo395
Units cost +20% more to build, but gain +30% attack and defense.
13:02:06
11000
Morale Boost [ 2820 / 36000 ] Samurai Spirit [ 2820 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
GrimM_ZX GrimM_ZX
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:02:34
6000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Nemo86 Nemo86
Units gain +10% attack.
23:13:50
221600
Black Wave [ 72000 / 72000 ] Black Storm [ 107850 / 129600 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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