1 v 15
Day 3 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/11/2021 - Last Updated: 11/30/2021 - 1 v 15
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
ShiningForce4
Units cost is reduced to 90% (10% cheaper).
08:13:42
12600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
ComradeCat
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:17:11
7000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
dimitri94
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:21:05
2000
  • 0
  • 0
  • 0
    0/?
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Mikori
Units cost +20% more to build, but gain +30% attack and defense.
07:10:10
3600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
pinpurplekid
Units gain +10% attack.
08:17:17
0
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  • 0
  • 0
    0/?
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    0/?
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
ASantos
No day-to-day abilities.
08:23:08
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
DoggSticc
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:14:17
13200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
cisgood123
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
09:13:28
14000
  • 0
  • 0
  • 0
    0/?
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Gaford
Units cost is reduced to 90% (10% cheaper).
08:06:22
9000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
RoyalSunset
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:00:00
6000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
slayerzation
Units gain +10% attack.
04:04:00
12000
  • 0
  • 0
  • 0
    0/?
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
plouffe
Unaffected by snow, but rain affects him the same as snow would for others.
09:15:57
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Thatgurl
Units cost is reduced to 90% (10% cheaper).
04:22:26
10200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Big Chungus342
Units cost +20% more to build, but gain +30% attack and defense.
09:12:09
2400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
icanttank
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:02:57
1000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Smouk
Units cost is reduced to 90% (10% cheaper).
00:00:00
92820
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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