FFA Corner Wars
Day 37 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/14/2021 - Last Updated: 11/08/2021 - 4P Battle
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Fruitigal
Unaffected by snow, but rain affects him the same as snow would for others. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:03:13
300
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    Units in vision only
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Blizzard [ 81000 / 81000 ] Winter Fury [ 83700 / 189000 ]
Tsunami [ 13350 / 108000 ] Typhoon [ 13350 / 189000 ]
quacktagon
Units (even air units) gain +10% attack power on plains. Luck on attacks is -14% to +29%.
09:31:16
24600
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    Units in vision only
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Beat Down [ 24300 / 32400 ] Block Rock [ 24300 / 64800 ]
Overclock [ 9025 / 32400 ] System Crash [ 9025 / 75600 ]
Dingenis
Luck on attacks is +0 to +19%. Units repair +1 additional HP (note: liable for costs).
03:03:05
17600
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    Units in vision only
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
Lucky Lass [ 14725 / 32400 ] Covering Fire [ 14725 / 64800 ]
Uchin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
68900
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    Units in vision only
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SUPER
Lightning Drive [ 54000 / 54000 ] Lightning Strike [ 116925 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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