Black hole Capital
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/02/2021 - Last Updated: 01/22/2022 - 1 v 15
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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GameUniverse
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
10:07:35
7000
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
FallenPhoenixIV
Units gain +10% attack.
15:02:11
10000
  • 0
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Player team
Black Wave [ 6920 / 45000 ] Black Storm [ 6920 / 81000 ]
Deutsch
No day-to-day abilities.
06:05:57
0
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
FlyingJudgeman
Unaffected by snow, but rain affects him the same as snow would for others.
17:10:14
6600
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Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 35120 / 63000 ]
ComradeCat
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:08:46
5000
  • 0
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Player team
Snipe Attack [ 11960 / 27000 ] Super Snipe [ 11960 / 54000 ]
CyberDennisTon
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:22:46
10000
  • 0
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Player team
Copter Command [ 900 / 18000 ] Airborne Assault [ 900 / 54000 ]
Jerry311
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
18:15:41
400
  • 0
  • 0
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Player team
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 78940 / 90000 ]
lightrocket
Units cost +20% more to build, but gain +30% attack and defense.
08:15:09
8000
  • 0
  • 0
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Bedmaker
Units cost +20% more to build, but gain +30% attack and defense.
08:21:36
3600
  • 0
  • 0
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
youraveragekirlia
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:23:13
13000
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
yellowguy111
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10:10:51
8000
  • 0
  • 0
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Zerglingstew
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:09:25
4200
  • 0
  • 0
  • 0
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 47680 / 54000 ]
CodexSp
Units repair +1 additional HP (note: liable for costs).
08:22:00
4000
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  • 0
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Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Wisemove
Luck on attacks is -14% to +29%.
08:00:00
3000
  • 0
  • 0
  • 0
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Player team
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Incuggarch
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:12:58
0
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Player team
Snipe Attack [ 4640 / 27000 ] Super Snipe [ 4640 / 54000 ]
casesater
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
94800
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Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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