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Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/03/2021 - Last Updated: 12/09/2021 - !_-+Italy+-_!
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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capitanlui
Unaffected by snow, but rain affects him the same as snow would for others. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
26:08:13
3600
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    Units in vision only
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Blizzard [ 27000 / 27000 ] Winter Fury [ 62260 / 63000 ]
Tsunami [ 3205 / 50400 ] Typhoon [ 3205 / 88200 ]
Takami Uchida
Luck on attacks is +0 to +19%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:22:43
18000
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    Units in vision only
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 53040 / 54000 ]
Double Time [ 27000 / 27000 ] Victory March [ 29490 / 72000 ]
novorosi
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
26:21:20
11600
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Snipe Attack [ 8600 / 27000 ] Super Snipe [ 8600 / 54000 ]
Tsunami [ 4675 / 36000 ] Typhoon [ 4675 / 63000 ]
Sora1337
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
5605
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    Units in vision only
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Gold Rush [ 28800 / 28800 ] Power of Money [ 52930 / 86400 ]
Tsunami [ 1385 / 43200 ] Typhoon [ 1385 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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