Free for all
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/10/2021 - Last Updated: 02/02/2022 - 8 vs. 8: Balance of Power
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Klingsy
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
22:12:49
14800
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Player team
Tsunami [ 43200 / 43200 ] Typhoon [ 53000 / 75600 ]
Ghancc
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
28:23:50
50000
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Player team
Double Time [ 32400 / 32400 ] Victory March [ 33140 / 86400 ]
jaydong123
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
29:03:10
31300
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Player team
Urban Blight [ 13531.6 / 48600 ] High Society [ 13531.6 / 97200 ]
Mighty
Units gain +10% attack and +10% defense.
25:07:50
103000
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Player team
None [ 48150 / 90000 ] Ex Machina [ 48150 / 90000 ]
Zubaz
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
28:13:02
42000
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Player team
Meteor Strike [ 3900 / 86400 ] Meteor Strike II [ 3900 / 144000 ]
SkySK
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
29:00:48
42000
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Player team
Copter Command [ 36000 / 36000 ] Airborne Assault [ 55611.6 / 108000 ]
Jobsti1234
Units cost +20% more to build, but gain +30% attack and defense.
11:13:37
14000
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
t4vi
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
20:21:51
23900
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Player team
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 65340 / 90000 ]
Im_the_Zap_Man
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
28:20:10
18678
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Player team
POWER
Rua222
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
18:13:24
8400
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Player team
Market Crash [ 8450 / 25200 ] War Bonds [ 8450 / 75600 ]
Pkk_Azure
Units cost +20% more to build, but gain +30% attack and defense.
20:22:59
13880
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Benchwarmer
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
25640
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Player team
Morale Boost [ 20360 / 50400 ] Samurai Spirit [ 20360 / 88200 ]
bkstunt
Units cost is reduced to 90% (10% cheaper).
29:08:50
14190
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Player team
Barter [ 0 / 54000 ] Merchant Union [ 0 / 90000 ]
Magewood
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
24:07:41
10900
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Player team
Meteor Strike [ 0 / 64800 ] Meteor Strike II [ 0 / 108000 ]
Seegras28
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
16:22:56
11600
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Player team
Copter Command [ 18000 / 18000 ] Airborne Assault [ 53650 / 54000 ]
CleanerCode
Units cost is reduced to 90% (10% cheaper).
21:11:57
19240
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Player team
Barter [ 32400 / 32400 ] Merchant Union [ 50100 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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