1 v 15
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/21/2021 - Last Updated: 01/18/2022 - 1 v 15
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
jaydong123
Luck on attacks is -14% to +29%. Luck on attacks is -9% to +24%.
16:16:52
12600
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Player team
Overclock [ 27000 / 27000 ] System Crash [ 47750 / 63000 ]
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 44200 / 54000 ]
quacktagon
Luck on attacks is -14% to +29%. Luck on attacks is -14% to +29%.
14:20:13
23200
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Player team
Overclock [ 30150 / 32400 ] System Crash [ 30150 / 75600 ]
Overclock [ 13300 / 32400 ] System Crash [ 13300 / 75600 ]
AtlasOfTheAlps
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
43600
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Player team
Copter Command [ 21600 / 21600 ] Airborne Assault [ 64800 / 64800 ]
Double Time [ 29550 / 32400 ] Victory March [ 29550 / 86400 ]
Toad116
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
04:08:44
6000
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Snowgroove
Units gain +30% attack, but lose -20% defense. Luck on attacks is -9% to +24%.
06:21:47
8000
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Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
DarthHelmet1010
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:13:47
12000
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Player team
Lightning Drive [ 6000 / 27000 ] Lightning Strike [ 6000 / 81000 ]
Terrain Tactics [ 3000 / 36000 ] Prime Tactics [ 3000 / 63000 ]
speedrun
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:00:00
3000
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
daks16
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. No day-to-day abilities.
15:15:05
20200
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Player team
Lightning Drive [ 9800 / 27000 ] Lightning Strike [ 9800 / 81000 ]
Hyper Repair [ 4900 / 27000 ] Hyper Upgrade [ 4900 / 54000 ]
Sliicer
Units gain +10% attack and +10% defense. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
14:23:44
7600
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Player team
None [ 27750 / 90000 ] Ex Machina [ 27750 / 90000 ]
Tsunami [ 13875 / 36000 ] Typhoon [ 13875 / 63000 ]
THE_VEGAN
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units (even air units) gain +10% attack power on roads.
14:03:10
21900
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Player team
Max Force [ 4400 / 32400 ] Max Blast [ 4400 / 64800 ]
Forced March [ 2450 / 32400 ] Trail of Woe [ 2450 / 54000 ]
bkstunt
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:04:28
16400
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Player team
Copter Command [ 21600 / 21600 ] Airborne Assault [ 64800 / 64800 ]
Double Time [ 27000 / 27000 ] Victory March [ 47175 / 72000 ]
proteinshake
Units gain +10% attack and +10% defense. No day-to-day abilities.
03:00:00
3000
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Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Zubaz
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. No day-to-day abilities.
15:09:05
10600
  • 0
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 31050 / 81000 ]
Hyper Repair [ 15525 / 27000 ] Hyper Upgrade [ 15525 / 54000 ]
alex_the_fiction
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. No day-to-day abilities.
13:01:40
17800
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Player team
Tsunami [ 5800 / 36000 ] Typhoon [ 5800 / 63000 ]
Hyper Repair [ 2900 / 27000 ] Hyper Upgrade [ 2900 / 54000 ]
jonathanwachtel
No day-to-day abilities. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:20:09
5000
  • 0
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
advancewars10
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Luck on attacks is +0 to +19%.
20:17:31
18700
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Player team
Tsunami [ 32400 / 50400 ] Typhoon [ 32400 / 88200 ]
Lucky Star [ 0 / 48600 ] Lady Luck [ 0 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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