Team fog big battle
Day 46 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/30/2021 - Last Updated: 07/13/2022 - Turf War
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Lordkilla12
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
304:22:02
19200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Terrain Tactics [ 67000 / 72000 ] Prime Tactics [ 67000 / 126000 ]
jriico23
No day-to-day abilities.
96:07:38
24600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 51050 / 54000 ]
Hmmm
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
96:02:37
41800
  • 0
    Units in vision only
  • 0
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    0/?
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Jerry311
No day-to-day abilities.
167:03:59
30000
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    Units in vision only
  • 0
  • 0
    0/?
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Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 48400 / 75600 ]
SovacoDaCobra
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
65:02:25
19000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 10450 / 27000 ] Counter Break [ 10450 / 45000 ]
TheWatcherWatches
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
97:07:31
15800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Max Force [ 32400 / 32400 ] Max Blast [ 51900 / 64800 ]
LolFroob
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
62:14:56
17200
  • 0
    Units in vision only
  • 0
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    0/?
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Max Force [ 27000 / 27000 ] Max Blast [ 46650 / 54000 ]
Softsoap
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
79:08:11
12600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 26050 / 27000 ] Counter Break [ 26050 / 45000 ]
Unggoy Slaya
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
268:00:36
35300
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    Units in vision only
  • 0
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    0/?
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SUPER
Eazy-E
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
178:14:22
25800
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    Units in vision only
  • 0
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Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 75350 / 100800 ]
Joly
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
306:19:39
79500
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    Units in vision only
  • 0
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    0/?
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Turbo Charge [ 300 / 81000 ] Overdrive [ 300 / 162000 ]
Dangerdoodledang
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
82:23:28
19800
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    Units in vision only
  • 0
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    0/?
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Terrain Tactics [ 11100 / 36000 ] Prime Tactics [ 11100 / 63000 ]
Nirvashna
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
129200
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    Units in vision only
  • 0
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Terrain Tactics [ 79200 / 79200 ] Prime Tactics [ 138600 / 138600 ]
Musicbox37
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
55:20:55
15800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 12850 / 27000 ] Counter Break [ 12850 / 45000 ]
Zeromus
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
81:07:01
15200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Max Force [ 27000 / 27000 ] Max Blast [ 37250 / 54000 ]
andrewthomas
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
283:06:55
47800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Terrain Tactics [ 0 / 93600 ] Prime Tactics [ 0 / 163800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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