VGCW Jugdral
Day 39 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/09/2021 - Last Updated: 12/18/2021 - Fire emblem - Jugdral FFA (10 Player)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
elcidthehero
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
19:08:33
28900
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
JohnFckman
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
39:17:30
32900
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Max Force [ 0 / 70200 ] Max Blast [ 0 / 140400 ]
lem_gambino
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
25:11:35
700
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Max Force [ 48600 / 48600 ] Max Blast [ 56800 / 97200 ]
CrimsonRobin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:10:37
3500
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POWER
MrMoneyDonuts
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
28100
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Enhanced Vision [ 0 / 48600 ] Counter Break [ 0 / 81000 ]
ZtarCurse
No day-to-day abilities.
22:23:09
11200
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Hyper Repair [ 27950 / 37800 ] Hyper Upgrade [ 27950 / 75600 ]
YukinonUnderTheMoon
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
39:15:55
10300
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SUPER
Fwlch
Unaffected by snow, but rain affects him the same as snow would for others.
13:11:55
9000
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POWER
NottyRose
Units repair +1 additional HP (note: liable for costs).
39:15:04
900
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POWER
Kingault
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
26:15:55
6200
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Lightning Drive [ 33800 / 37800 ] Lightning Strike [ 33800 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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