Mad Dash
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/16/2021 - Last Updated: 01/30/2022 - Minotaur's Labyrinth
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Game_Boyo
CO powers are off!
12:00:25
12000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
hugy
CO powers are off!
06:08:43
4000
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    Units in vision only
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Player team
Musicbox37
CO powers are off!
00:00:00
23000
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Player team
Fruitigal
CO powers are off!
08:05:10
5000
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    Units in vision only
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    0/?
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Player team
AcidV
CO powers are off!
05:02:12
2000
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Player team
Sojiroms
CO powers are off!
09:05:28
6000
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    Units in vision only
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Player team
docteur qui
CO powers are off!
07:06:35
6000
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Player team
Rindless
CO powers are off!
12:07:58
11000
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    Units in vision only
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    0/?
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Player team
Vicii Almere
CO powers are off!
10:19:52
8000
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    Units in vision only
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Player team
melly
CO powers are off!
18:02:20
16000
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    Units in vision only
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Player team
Thinog
CO powers are off!
08:15:24
5000
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    Units in vision only
  • 0
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    0/?
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Player team
Nemo86
CO powers are off!
21:07:23
38000
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    Units in vision only
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    0/?
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Player team
Dangerdoodledang
CO powers are off!
07:17:49
4000
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    Units in vision only
  • 0
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    0/?
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Player team
EvenStar
CO powers are off!
06:23:48
6000
  • 0
    Units in vision only
  • 0
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    0/?
    0/?
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Player team
HyperSea
CO powers are off!
14:03:55
574000
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    Units in vision only
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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