Lords and Kings
Day 29 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/31/2021 - Last Updated: 06/17/2022 - ! Final Skirmish (13 v 3) WIP
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Loneadmin
Units cost +20% more to build, but gain +30% attack and defense.
08:00:23
54220
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Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
kalteh
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:01:29
50200
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Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 54000 / 54000 ]
saltypatches
Luck on attacks is -14% to +29%.
08:09:06
102100
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Player team
Overclock [ 30250 / 32400 ] System Crash [ 30250 / 75600 ]
AverageAndy
Units cost +20% more to build, but gain +30% attack and defense.
08:09:46
60640
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Player team
Morale Boost [ 28925 / 36000 ] Samurai Spirit [ 28925 / 63000 ]
Unggoy Slaya
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
12:00:51
334800
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Player team
Meteor Strike [ 140400 / 140400 ] Meteor Strike II [ 159840 / 234000 ]
advancewars10
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
1436059
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Player team
Gold Rush [ 54000 / 54000 ] Power of Money [ 162000 / 162000 ]
Fruitigal
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:16:59
310800
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Player team
Tsunami [ 8100 / 86400 ] Typhoon [ 8100 / 151200 ]
Eazy-E
Units cost +20% more to build, but gain +30% attack and defense.
21:17:55
33820
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Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Marlowe
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:02:16
65900
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Player team
Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 85580 / 129600 ]
andrewthomas
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:06:17
21800
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Player team
Lightning Drive [ 29750 / 37800 ] Lightning Strike [ 29750 / 113400 ]
fyram
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
13:20:43
12950
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Player team
Tsunami [ 19700 / 57600 ] Typhoon [ 19700 / 100800 ]
HikariShinso
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
10:07:09
24500
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Player team
Tower Shield [ 14000 / 37800 ] Tower of Power [ 14000 / 75600 ]
Innocence
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
04:17:11
250000
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
daks16
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
07:18:47
224900
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Player team
Copter Command [ 0 / 21600 ] Airborne Assault [ 0 / 64800 ]
TheLawfulGood
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10:04:27
196000
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Player team
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 40500 / 64800 ]
BlackNite
Units cost is reduced to 90% (10% cheaper).
13:12:10
20070
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Player team
Barter [ 0 / 37800 ] Merchant Union [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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