Enigma
Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/07/2022 - Last Updated: 05/19/2022 - Attack on Black Hole Mountain
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Bane2407
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:09:00
12000
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    Units in vision only
  • 0
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Player team
Snipe Attack [ 23550 / 27000 ] Super Snipe [ 23550 / 54000 ]
Marlowe
Units cost +20% more to build, but gain +30% attack and defense.
08:04:03
1680
  • 0
    Units in vision only
  • 0
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 44740 / 63000 ]
Tim12345
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:23:52
1800
  • 0
    Units in vision only
  • 0
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Player team
Lightning Drive [ 16550 / 27000 ] Lightning Strike [ 16550 / 81000 ]
AceRPT
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
22:18:28
3400
  • 0
    Units in vision only
  • 0
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Player team
Snipe Attack [ 17200 / 27000 ] Super Snipe [ 17200 / 54000 ]
EvenStar
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
39200
  • 0
    Units in vision only
  • 0
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Player team
Meteor Strike [ 9630 / 75600 ] Meteor Strike II [ 9630 / 126000 ]
BlackNite
Luck on attacks is +0 to +19%.
16:11:38
3000
  • 0
    Units in vision only
  • 0
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Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Greyscale
Luck on attacks is +0 to +19%.
21:12:51
4800
  • 0
    Units in vision only
  • 0
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Player team
Lucky Star [ 2300 / 27000 ] Lady Luck [ 2300 / 54000 ]
JIPS
Units cost +20% more to build, but gain +30% attack and defense.
12:22:45
7200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Dominho
Units gain +30% attack, but lose -20% defense.
19:09:11
14000
  • 0
    Units in vision only
  • 0
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Player team
Knuckleduster [ 9100 / 27000 ] Haymaker [ 9100 / 54000 ]
Eligitine
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
11:18:50
4000
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    Units in vision only
  • 0
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Demace
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:19:21
22000
  • 0
    Units in vision only
  • 0
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Player team
Snipe Attack [ 6250 / 27000 ] Super Snipe [ 6250 / 54000 ]
Was
Luck on attacks is +0 to +19%.
17:14:02
20000
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    Units in vision only
  • 0
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Player team
Lucky Star [ 4250 / 27000 ] Lady Luck [ 4250 / 54000 ]
Masser243
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
10:20:01
9000
  • 0
    Units in vision only
  • 0
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
TdtDevi
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
21:12:47
11400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
MasterCow
Units cost +20% more to build, but gain +30% attack and defense.
05:13:52
8600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
xyx Dougie xyx
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:10:11
9900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 42700 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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