Higher Funds Test
Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/08/2022 - Last Updated: 05/27/2022 - Attack on Black Hole Mountain
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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moonbug7 moonbug7
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
14:09:25
4200
Tower Shield [ 27000 / 27000 ] Tower of Power [ 32700 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
Macyboo8 Macyboo8
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21:16:17
27000
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 42400 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
JimmyDymo JimmyDymo
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
21:18:07
5600
Snipe Attack [ 19800 / 32400 ] Super Snipe [ 19800 / 64800 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Louquinze Louquinze
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
22:10:11
9000
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 32600 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
nostrathomas nostrathomas
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:17:11
68500
SUPER
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Player team
jabamonkey jabamonkey
No day-to-day abilities.
08:17:12
6000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Benchwarmer Benchwarmer
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
19000
Snipe Attack [ 10100 / 27000 ] Super Snipe [ 10100 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Marlowe Marlowe
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:05:10
1600
Snipe Attack [ 11500 / 27000 ] Super Snipe [ 11500 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
crodolog crodolog
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:04:44
7000
Terrain Tactics [ 2100 / 36000 ] Prime Tactics [ 2100 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
tyrien.taitano tyrien.taitano
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:02:52
54000
Snipe Attack [ 6450 / 27000 ] Super Snipe [ 6450 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Demace Demace
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:06:29
89600
Double Time [ 10450 / 27000 ] Victory March [ 10450 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Player team
timm_tim timm_tim
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
21:02:31
26200
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 40800 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
NebulaFox NebulaFox
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:02:55
2200
Terrain Tactics [ 31450 / 36000 ] Prime Tactics [ 31450 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Stijntje Stijntje
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:08:47
8000
SUPER
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Player team
Bane2407 Bane2407
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
19:18:19
11000
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 31600 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Greyscale Greyscale
Units cost +20% more to build, but gain +30% attack and defense.
20:20:48
720
Morale Boost [ 0 / 50400 ] Samurai Spirit [ 0 / 88200 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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