Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/06/2022 - Last Updated: 05/13/2022 - Europa 50*50
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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trix1117
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
11:07:18
22200
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Copter Command [ 6640 / 32400 ] Airborne Assault [ 6640 / 97200 ]
azwii
Units cost is reduced to 90% (10% cheaper).
07:11:42
9300
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
jffj
Units cost +20% more to build, but gain +30% attack and defense.
11:17:07
32860
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Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 100800 / 100800 ]
popin
Units cost is reduced to 90% (10% cheaper).
24:13:06
18600
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Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
bapple4kitty
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
26:04:34
21900
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Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 100800 / 100800 ]
yeet skeet
Units cost +20% more to build, but gain +30% attack and defense.
31:19:39
5300
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Morale Boost [ 72000 / 72000 ] Samurai Spirit [ 120625 / 126000 ]
melvyn
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
95300
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Tower Shield [ 54000 / 54000 ] Tower of Power [ 66620 / 108000 ]
Lee Bones
Units cost is reduced to 90% (10% cheaper).
24:10:42
27050
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Barter [ 54000 / 54000 ] Merchant Union [ 81510 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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