Battle of the brains
Day 49 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/02/2022 - Last Updated: 03/17/2022 - !Genesis!
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ale ale
Units cost is reduced to 90% (10% cheaper).
53:22:25
47880
Barter [ 37800 / 37800 ] Merchant Union [ 63000 / 63000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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BeastRaseri BeastRaseri
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
48:07:38
3900
Terrain Tactics [ 8950 / 79200 ] Prime Tactics [ 8950 / 138600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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n8ds n8ds
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
51:01:06
45400
Max Force [ 28275 / 59400 ] Max Blast [ 28275 / 118800 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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parzavel parzavel
Units cost is reduced to 90% (10% cheaper).
00:00:00
74640
Barter [ 0 / 59400 ] Merchant Union [ 0 / 99000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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