Asia FFA 10 players FOG
Day 43 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/06/2022 - Last Updated: 05/20/2022 - Asia - 10 Players
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Grandel
Units cost is reduced to 90% (10% cheaper).
30:07:35
53875
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    Units in vision only
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POWER
Hellsum
Units cost +20% more to build, but gain +30% attack and defense.
39:09:43
156960
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  • 0
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Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 113400 / 113400 ]
Cambio
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:18:08
23930
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    Units in vision only
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Gold Rush [ 24360 / 25200 ] Power of Money [ 24360 / 75600 ]
Jeff_01
Units cost is reduced to 90% (10% cheaper).
21:00:03
3100
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    Units in vision only
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Barter [ 48600 / 48600 ] Merchant Union [ 81000 / 81000 ]
GrubbyGonja
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10:23:14
20000
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    Units in vision only
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Snipe Attack [ 6680 / 27000 ] Super Snipe [ 6680 / 54000 ]
TXAggie
Units cost is reduced to 90% (10% cheaper).
00:00:00
29680
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    Units in vision only
  • 0
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Barter [ 70200 / 70200 ] Merchant Union [ 117000 / 117000 ]
Sedo
Units cost +20% more to build, but gain +30% attack and defense.
15:03:26
30960
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Morale Boost [ 72000 / 72000 ] Samurai Spirit [ 76440 / 126000 ]
Merup
No day-to-day abilities.
09:09:09
7000
  • 0
    Units in vision only
  • 0
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Sideslip [ 18000 / 18000 ] Sidewinder [ 30595 / 45000 ]
killeroid356
Units cost is reduced to 90% (10% cheaper).
21:11:10
21240
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    Units in vision only
  • 0
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Barter [ 23435 / 37800 ] Merchant Union [ 23435 / 63000 ]
fxck
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
16:09:30
19600
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    Units in vision only
  • 0
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Meteor Strike [ 31650 / 75600 ] Meteor Strike II [ 31650 / 126000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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