No unit limit 0_o
Day 42 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/10/2022 - Last Updated: 11/03/2022 - Asia - 10 Players
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
LuckyTheComet
Units cost is reduced to 90% (10% cheaper).
11:19:36
16200
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Barter [ 15040 / 27000 ] Merchant Union [ 15040 / 45000 ]
klozo
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
39:12:04
6200
  • 0
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Snipe Attack [ 11970 / 70200 ] Super Snipe [ 11970 / 140400 ]
Marlow
Units cost +20% more to build, but gain +30% attack and defense.
26:15:11
15200
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SUPER
JimmyMarine
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
42480
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Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 100800 / 100800 ]
snokjakk
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:18:51
4400
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POWER
tofumeow
Units cost is reduced to 90% (10% cheaper).
10:01:32
23350
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Instankillairy
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:01:20
11800
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Unggoy Slaya
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
12:15:54
9900
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SUPER
ALawnMower
Units cost is reduced to 90% (10% cheaper).
03:21:55
6590
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Barter [ 18480 / 43200 ] Merchant Union [ 18480 / 72000 ]
mochila
Units cost is reduced to 90% (10% cheaper).
01:00:17
4250
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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