Krauss Counter
Day 52 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/12/2022 - Last Updated: 09/24/2022 - Cross Map
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Sophilautia Sophilautia
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
35:01:26
77500
Double Time [ 17800 / 48600 ] Victory March [ 17800 / 129600 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Dircashede Dircashede
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
35:07:14
218800
SUPER
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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MalkSticks MalkSticks
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
30:17:38
16600
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75600 / 75600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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ZaSpai ZaSpai
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
89100
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 55150 / 88200 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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PizzaRocket PizzaRocket
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
34:16:17
3100
Double Time [ 54000 / 54000 ] Victory March [ 144000 / 144000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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ryuutamotsu ryuutamotsu
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
42:09:54
83600
Tower Shield [ 32400 / 32400 ] Tower of Power [ 64800 / 64800 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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cjlim2007 cjlim2007
Luck on attacks is +0 to +19%.
43:17:49
72700
Lucky Star [ 39950 / 64800 ] Lady Luck [ 39950 / 129600 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Naoki-Saten Naoki-Saten
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
40:05:35
15600
SUPER
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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rosechevalier rosechevalier
Luck on attacks is +0 to +19%.
39:23:22
43200
Lucky Star [ 70200 / 70200 ] Lady Luck [ 140400 / 140400 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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TiduLimar TiduLimar
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
39:07:48
85300
Lightning Drive [ 20300 / 48600 ] Lightning Strike [ 20300 / 145800 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Infinious Infinious
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
43:14:46
71200
Lightning Drive [ 48600 / 48600 ] Lightning Strike [ 145800 / 145800 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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udoncat udoncat
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
44:14:04
92000
Double Time [ 0 / 48600 ] Victory March [ 0 / 129600 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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