Day 37 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/23/2022 - Last Updated: 12/11/2022 - Zombie Penguins!
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Tease
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
22:09:11
20400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 59400 / 59400 ] High Society [ 64475 / 118800 ]
Urban Blight [ 23875 / 64800 ] High Society [ 23875 / 129600 ]
Troll Master
Units cost is reduced to 90% (10% cheaper). Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:21:14
61700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 37800 / 37800 ] Merchant Union [ 63000 / 63000 ]
Snipe Attack [ 48600 / 48600 ] Super Snipe [ 97200 / 97200 ]
Frostskader
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units cost is reduced to 90% (10% cheaper).
24:19:29
20140
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 43200 / 43200 ] Super Snipe [ 56610 / 86400 ]
Barter [ 12550 / 43200 ] Merchant Union [ 12550 / 72000 ]
Battleship345
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
15:13:07
19280
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Gold Rush [ 25200 / 25200 ] Power of Money [ 75600 / 75600 ]
I suck at this gam…
Units gain +10% attack and +10% defense. Units cost is reduced to 90% (10% cheaper).
10:04:29
11620
  • 0
    Units in vision only
  • 0
  • 0
Player team
None [ 6610 / 90000 ] Ex Machina [ 6610 / 90000 ]
Barter [ 9845 / 27000 ] Merchant Union [ 9845 / 45000 ]
AceRPT
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units cost is reduced to 90% (10% cheaper).
00:00:00
34380
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 48600 / 48600 ] Super Snipe [ 97200 / 97200 ]
Barter [ 29150 / 54000 ] Merchant Union [ 29150 / 90000 ]
ElJoRobot
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:04:34
9000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Kips
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
29:21:57
37100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 38850 / 59400 ] Super Snipe [ 38850 / 118800 ]
Gold Rush [ 25200 / 25200 ] Power of Money [ 75600 / 75600 ]
HispanicAtTheDisco…
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
32:22:04
24000
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Snipe Attack [ 43500 / 59400 ] Super Snipe [ 43500 / 118800 ]
Terranort
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17:19:47
17200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 43200 / 43200 ] Super Snipe [ 86400 / 86400 ]
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Scurge
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
01:10:05
1274100
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Copter Command [ 54000 / 54000 ] Airborne Assault [ 56530 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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