Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/26/2022 - Last Updated: 11/15/2022 - ! Final Skirmish V2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Hobo in Kmart
Units gain +10% attack.
10:23:59
19000
  • 0
    Units in vision only
  • 0
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
zielinskigr
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
78:09:59
900
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    Units in vision only
  • 0
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Player team
Market Crash [ 39600 / 39600 ] War Bonds [ 43200 / 118800 ]
Skaret
No day-to-day abilities.
00:00:00
44000
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    Units in vision only
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Player team
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
KnightOfZero39
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
76:20:48
35600
  • 0
    Units in vision only
  • 0
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Player team
Tower Shield [ 36125 / 43200 ] Tower of Power [ 36125 / 86400 ]
SpoonBender9000
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
80:11:26
200
  • 0
    Units in vision only
  • 0
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Player team
Meteor Strike [ 89000 / 97200 ] Meteor Strike II [ 89000 / 162000 ]
TruffleHistorian
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
10:01:47
13000
  • 0
    Units in vision only
  • 0
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Mint_Swater
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
80:19:31
27050
  • 0
    Units in vision only
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Player team
Tsunami [ 30125 / 50400 ] Typhoon [ 30125 / 88200 ]
juancho-pancho
Units gain +10% attack and +10% defense.
10:22:54
24000
  • 0
    Units in vision only
  • 0
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Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
关注永雏塔菲谢谢…
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
10:16:05
27000
  • 0
    Units in vision only
  • 0
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Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Mimicrushh
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:00:00
16000
  • 0
    Units in vision only
  • 0
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Soul1437
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
07:00:00
16000
  • 0
    Units in vision only
  • 0
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
The Shadow
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
60:14:26
19200
  • 0
    Units in vision only
  • 0
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Player team
Meteor Strike [ 58550 / 75600 ] Meteor Strike II [ 58550 / 126000 ]
Ironkross
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:01:51
19000
  • 0
    Units in vision only
  • 0
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
team1player3
Units gain +10% attack.
52:20:18
20000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Black Wave [ 11950 / 54000 ] Black Storm [ 11950 / 97200 ]
MadeInHeaven
Units gain +10% attack and +10% defense.
62:20:26
44400
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
None [ 9750 / 108000 ] Ex Machina [ 9750 / 108000 ]
FluFreedom
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
69:23:04
13200
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    Units in vision only
  • 0
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Player team
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 71100 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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