friendly fire
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/09/2022 - Last Updated: 09/16/2022 - 1 vs. 15: Overwhelming Force
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Meteor
Angry nell I told you this would happen!
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Dastardly
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:18:34
31000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Tower Shield [ 800 / 27000 ] Tower of Power [ 800 / 54000 ]
untpg
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
15:15:39
38800
  • 0
    Units in vision only
  • 0
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Market Crash [ 18000 / 18000 ] War Bonds [ 23500 / 54000 ]
bobbyrace
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
10:13:57
0
  • 0
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  • 0
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Market Crash [ 18000 / 18000 ] War Bonds [ 53100 / 54000 ]
ringtail99
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
03:02:57
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lightning Drive [ 20150 / 27000 ] Lightning Strike [ 20150 / 81000 ]
hansanargya
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
15:03:49
22300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Max Force [ 9850 / 27000 ] Max Blast [ 9850 / 54000 ]
Josef5050
Luck on attacks is +0 to +19%.
00:00:00
37900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Lucky Star [ 6450 / 27000 ] Lady Luck [ 6450 / 54000 ]
Finleycream
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
15:09:10
13300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Market Crash [ 18000 / 18000 ] War Bonds [ 54000 / 54000 ]
rmac
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:13:16
1500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Max Force [ 12100 / 27000 ] Max Blast [ 12100 / 54000 ]
AltzurillSun
Luck on attacks is +0 to +19%.
01:07:00
21000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
criron
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
01:07:00
21000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Loretto
Units (even air units) gain +10% attack power on roads.
01:07:00
21000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Hotpainterboy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:07:00
21000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Batman540
Luck on attacks is -9% to +24%.
10:03:23
12600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Brute Force [ 2100 / 27000 ] Barbaric Blow [ 2100 / 54000 ]
chris belair
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
13:18:39
29500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
快乐树骑士团
Luck on attacks is +0 to +19%.
03:03:00
0
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Lucky Star [ 350 / 27000 ] Lady Luck [ 350 / 54000 ]
Xponentialchaos
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
01:07:00
21000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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