1 vs 15 teams
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/07/2022 - Last Updated: 08/27/2022 - 1 vs. 15: Overwhelming Force
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Dastardly
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
4800
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    Units in vision only
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Player team
Tower Shield [ 54000 / 54000 ] Tower of Power [ 86232.8 / 108000 ]
frostedpath
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
21:18:29
18200
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Player team
Market Crash [ 25200 / 25200 ] War Bonds [ 53100 / 75600 ]
CatWithYarn
Luck on attacks is +0 to +19%.
21:02:48
16800
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    Units in vision only
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Player team
SUPER
Doomwall
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
16:15:56
18600
  • 0
    Units in vision only
  • 0
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Player team
Market Crash [ 25200 / 25200 ] War Bonds [ 51950 / 75600 ]
SeeknDestroy
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:09:45
8500
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
AceRPT
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
17:17:19
24300
  • 0
    Units in vision only
  • 0
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Player team
Market Crash [ 21600 / 21600 ] War Bonds [ 24450 / 64800 ]
dashwood
Units (even air units) gain +10% attack power on roads.
04:04:44
11500
  • 0
    Units in vision only
  • 0
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    0/?
    0/?
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Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
KonekoNeko
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:09:48
8000
  • 0
    Units in vision only
  • 0
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
BJ Dart
Luck on attacks is +0 to +19%.
20:15:13
46900
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    Units in vision only
  • 0
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Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
bobbyrace
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
08:03:25
11400
  • 0
    Units in vision only
  • 0
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
andzx
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
18:10:29
31600
  • 0
    Units in vision only
  • 0
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Player team
Market Crash [ 24650 / 25200 ] War Bonds [ 24650 / 75600 ]
Louquinze
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
26:22:03
500
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    Units in vision only
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Player team
POWER
Angeil
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
23:19:56
31000
  • 0
    Units in vision only
  • 0
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
dryhighlighter
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
06:06:18
12500
  • 0
    Units in vision only
  • 0
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Player team
Tower Shield [ 1150 / 27000 ] Tower of Power [ 1150 / 54000 ]
35-9025
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
04:05:16
8500
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Vix_the_moogle
Units (even air units) gain +10% attack power on roads.
04:21:08
4500
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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