Asia - T3 COs
Day 47 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/24/2022 - Last Updated: 11/14/2022 - Asia - 10 Players
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
andzx
No day-to-day abilities.
17:20:04
3000
  • 0
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POWER
Sigmar Pump
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
32:02:39
28800
  • 0
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Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 88200 / 88200 ]
Yandere Roon
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:23:16
600
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SUPER
bbghogan
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
60700
  • 0
  • 0
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Terrain Tactics [ 79200 / 79200 ] Prime Tactics [ 116050 / 138600 ]
CommanderLuciel
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:19:32
22900
  • 0
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Terrain Tactics [ 0 / 86400 ] Prime Tactics [ 0 / 151200 ]
Jiven
No day-to-day abilities.
19:02:46
17150
  • 0
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SUPER
iviber
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:20:12
15500
  • 0
  • 0
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 47750 / 63000 ]
Robofish500
Units (even air units) gain +10% attack power on plains.
32:05:59
54700
  • 0
  • 0
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Beat Down [ 55200 / 59400 ] Block Rock [ 55200 / 118800 ]
The Jedd
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:01:49
11600
  • 0
  • 0
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Slame
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
35:00:43
66700
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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