Daily Map conquest
Day 46 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/27/2022 - Last Updated: 09/17/2022 - Asia - 10 Players
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Dropships
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
10:00:45
21040
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 21600 / 21600 ] Power of Money [ 57250 / 64800 ]
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 58310 / 81000 ]
Ryu086
Units cost is reduced to 90% (10% cheaper). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:04:25
39550
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 0 / 37800 ] Merchant Union [ 0 / 63000 ]
Double Time [ 27000 / 27000 ] Victory March [ 69105 / 72000 ]
e25983380
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Luck on attacks is +0 to +19%.
03:16:00
8500
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Jvillasenor156
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
05:05:50
31400
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 95950 / 97200 ]
Simsalakek
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units cost +20% more to build, but gain +30% attack and defense.
15:16:23
17900
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 57600 ] Prime Tactics [ 0 / 100800 ]
Morale Boost [ 44770 / 57600 ] Samurai Spirit [ 44770 / 100800 ]
Emblen
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
29:07:01
1014863
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 75600 / 75600 ] Lightning Strike [ 115240 / 226800 ]
Gold Rush [ 0 / 54000 ] Power of Money [ 0 / 162000 ]
paaranoja
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:16:00
8500
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Blade Of Light
Units cost is reduced to 90% (10% cheaper). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:20:04
14500
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Ngt48
Luck on attacks is +0 to +19%. Units cost is reduced to 90% (10% cheaper).
07:14:21
17670
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 20237.5 / 32400 ] Lady Luck [ 20237.5 / 64800 ]
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Nemo86
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
135300
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 74480 / 81000 ] Super Snipe [ 74480 / 162000 ]
Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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