War for Middle Earth
Day 7 - Boot: 00d 00h 00m - AET:
Game Started: 11/15/2007 - Last Updated: 01/09/2008 - Middle Earth
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Cenetaurman
No day-to-day abilities.
4000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Darth Hawke
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
12900
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Market Crash [ 680 / 27000 ] War Bonds [ 680 / 81000 ]
NiLonHair12345
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
4000
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
xristosx
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
4000
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
JoeVector
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
45000
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Delta 67
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
4000
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Meteor Strike [ 1930 / 27000 ] Meteor Strike II [ 1930 / 81000 ]
dannyishere
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
8000
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Meteor Strike [ 3000 / 27000 ] Meteor Strike II [ 3000 / 81000 ]
pwn3d
Units cost +20% more to build, but gain +30% attack and defense.
1600
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Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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