European Diplomacy - FOW
Day 24 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 12/09/2007 - Last Updated: 07/04/2008 - European Diplomats
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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REXY_ZE_HERETIC
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
71000
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Meteor Strike [ 20825 / 27000 ] Meteor Strike II [ 20825 / 81000 ]
advancewars247
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 81000 ]
Jup
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
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Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 63000 / 81000 ]
JoeVector
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
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Urban Blight [ 27000 / 27000 ] High Society [ 41565.7 / 81000 ]
goatcheese
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
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Market Crash [ 6525 / 27000 ] War Bonds [ 6525 / 81000 ]
Punintended
Units gain +10% attack and +10% defense.
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None [ 27000 / 27000 ] Ex Machina [ 45230 / 81000 ]
iamdbake
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 81000 ]
SlimKirby
Units gain +10% attack.
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Black Wave [ 27000 / 27000 ] Black Storm [ 37145 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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