Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/04/2022 - Last Updated: 10/31/2022 - Game of thrones 10p - Diplomatics [GOT]
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
BonesMalone
No day-to-day abilities.
00:00:00
13400
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Hyper Repair [ 24250 / 43200 ] Hyper Upgrade [ 24250 / 86400 ]
G47Rush
No day-to-day abilities.
19:19:54
15700
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Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 77050 / 86400 ]
Kanjut
No day-to-day abilities.
05:17:28
15000
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
KnightOfZero39
Luck on attacks is -9% to +24%.
08:14:58
67000
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Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Madame Moo
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:16:42
12000
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
switz_observer
Units (even air units) gain +10% attack power on plains.
19:07:24
71400
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Beat Down [ 30500 / 43200 ] Block Rock [ 30500 / 86400 ]
Counterstyle
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:23:07
32200
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Enhanced Vision [ 32400 / 32400 ] Counter Break [ 54000 / 54000 ]
Aizawa
Units (even air units) gain +10% attack power on plains.
06:03:04
17000
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
lavarock
Units (even air units) gain +10% attack power on plains.
05:16:46
19000
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
MemeSpammer
No day-to-day abilities.
18:07:09
6700
  • 0
  • 0
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    0/?
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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