3v13
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/20/2022 - Last Updated: 01/30/2023 - ! Final Skirmish V2
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Cronowish
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
12:09:35
47400
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    Units in vision only
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Player team
POWER
Tazo
Units cost +20% more to build, but gain +30% attack and defense.
11:07:08
20600
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    Units in vision only
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    0/?
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Player team
Morale Boost [ 20420 / 36000 ] Samurai Spirit [ 20420 / 63000 ]
pastiche
No day-to-day abilities.
17:19:07
33000
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    Units in vision only
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Player team
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 55400 / 64800 ]
ShiningForce4
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:18:40
18000
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    Units in vision only
  • 0
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    0/?
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Player team
Snipe Attack [ 20000 / 27000 ] Super Snipe [ 20000 / 54000 ]
Cydonia
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
07:15:33
63500
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Copter Command [ 0 / 21600 ] Airborne Assault [ 0 / 64800 ]
UltimateGamer
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:11:37
9000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Eagle852
Units cost +20% more to build, but gain +30% attack and defense.
15:23:05
22440
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    Units in vision only
  • 0
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    0/?
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Player team
Morale Boost [ 6600 / 43200 ] Samurai Spirit [ 6600 / 75600 ]
N7m6e7
No day-to-day abilities.
02:14:04
16000
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    Units in vision only
  • 0
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
BlackNite
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
16:23:39
4900
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    Units in vision only
  • 0
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Player team
Tower Shield [ 30300 / 43200 ] Tower of Power [ 30300 / 86400 ]
luigifan321
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
04:00:00
21000
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    Units in vision only
  • 0
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Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
kilamng12345
Units gain +10% attack.
04:15:42
17200
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    Units in vision only
  • 0
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Player team
Black Wave [ 45000 / 45000 ] Black Storm [ 79060 / 81000 ]
zielinskigr
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:12:15
10000
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    Units in vision only
  • 0
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Player team
Copter Command [ 17150 / 18000 ] Airborne Assault [ 17150 / 54000 ]
tekinet
Units cost +20% more to build, but gain +30% attack and defense.
08:21:57
14000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
paaranoja
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
14:23:02
23600
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Tower Shield [ 11000 / 32400 ] Tower of Power [ 11000 / 64800 ]
Overmind14
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
30400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Snipe Attack [ 13560 / 32400 ] Super Snipe [ 13560 / 64800 ]
TankLord
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
04:03:23
17000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Snipe Attack [ 21850 / 27000 ] Super Snipe [ 21850 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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