California
Day 53 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/14/2022 - Last Updated: 07/04/2023 - California
(00,00)
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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JIPS
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
29:01:10
17100
  • 0
  • 0
  • 0
Copter Command [ 54000 / 54000 ] Airborne Assault [ 162000 / 162000 ]
wubbzo
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
11:10:02
57400
  • 0
  • 0
  • 0
Copter Command [ 54000 / 54000 ] Airborne Assault [ 131840 / 162000 ]
Sengo
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
12:11:07
17500
  • 0
  • 0
  • 0
Market Crash [ 11900 / 18000 ] War Bonds [ 11900 / 54000 ]
UltimateGamer
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
07:08:51
9300
  • 0
  • 0
  • 0
Urban Blight [ 5650 / 27000 ] High Society [ 5650 / 54000 ]
Lycidas
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:07:30
80000
  • 0
  • 0
  • 0
Urban Blight [ 81000 / 81000 ] High Society [ 136105 / 162000 ]
johnjohn05
Units cost is reduced to 90% (10% cheaper).
09:10:23
4200
  • 0
  • 0
  • 0
Barter [ 27810 / 32400 ] Merchant Union [ 27810 / 54000 ]
fxck
Units cost +20% more to build, but gain +30% attack and defense.
19:11:36
7400
  • 0
  • 0
  • 0
Morale Boost [ 28380 / 50400 ] Samurai Spirit [ 28380 / 88200 ]
Hans123
Units repair +1 additional HP (note: liable for costs).
08:00:00
9100
  • 0
  • 0
  • 0
Lucky Lass [ 1300 / 27000 ] Covering Fire [ 1300 / 54000 ]
Jadon
Units cost +20% more to build, but gain +30% attack and defense.
43:23:31
50800
  • 0
  • 0
  • 0
Morale Boost [ 47580 / 108000 ] Samurai Spirit [ 47580 / 189000 ]
Greward
Units cost +20% more to build, but gain +30% attack and defense.
12:20:49
21800
  • 0
  • 0
  • 0
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Kakaschkovjew
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
118100
  • 0
  • 0
  • 0
Blizzard [ 32200 / 43200 ] Winter Fury [ 32200 / 100800 ]
MarleyVaa
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
25:20:52
5500
  • 0
  • 0
  • 0
Tsunami [ 57600 / 57600 ] Typhoon [ 66275 / 100800 ]
AbbyRoad
Units cost is reduced to 90% (10% cheaper).
09:15:02
8920
  • 0
  • 0
  • 0
Barter [ 6200 / 27000 ] Merchant Union [ 6200 / 45000 ]
FunkyLemon
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
38:06:01
400
  • 0
  • 0
  • 0
Tower Shield [ 37700 / 75600 ] Tower of Power [ 37700 / 151200 ]
MarkPlaysGames
Unaffected by snow, but rain affects him the same as snow would for others.
03:09:05
11900
  • 0
  • 0
  • 0
Blizzard [ 25200 / 27000 ] Winter Fury [ 25200 / 63000 ]
CaerXhan
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
16:02:51
16900
  • 0
  • 0
  • 0
Copter Command [ 28800 / 28800 ] Airborne Assault [ 44500 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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