3v3
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/16/2022 - Last Updated: 11/14/2022 - By land, sea, and air 3v3
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
mortiner
Unaffected by snow, but rain affects him the same as snow would for others.
19:05:57
46700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 32400 / 32400 ] Winter Fury [ 61200 / 75600 ]
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
31600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 43200 / 43200 ] Typhoon [ 75600 / 75600 ]
ChiakiTohsaka
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:03:51
14300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Benchwarmer
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
20:03:25
25000
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
SicSemperTyrannis
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
21:10:12
22300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 2200 / 32400 ] Lightning Strike [ 2200 / 97200 ]
wubbzo
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
23:11:27
5400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 43200 / 43200 ] Typhoon [ 53650 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.