World War One
Day 3 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 02/03/2008 - Last Updated: 03/07/2008 - European Diplomats
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Punintended
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
13800
  • 0
  • 0
  • 0
Player team
Market Crash [ 1087.5 / 27000 ] War Bonds [ 1087.5 / 81000 ]
demonhands
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10500
  • 0
  • 0
  • 0
Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
Ardax
Units cost is reduced to 90% (10% cheaper).
10800
  • 0
  • 0
  • 0
Player team
Barter [ 675 / 27000 ] Merchant Union [ 675 / 81000 ]
michchar
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13000
  • 0
  • 0
  • 0
Player team
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Hydralisk24
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
9000
  • 0
  • 0
  • 0
Player team
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
TKamp
Unaffected by snow, but rain affects him the same as snow would for others.
2000
  • 0
  • 0
  • 0
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
iprefernotto
Unaffected by snow, but rain affects him the same as snow would for others.
9000
  • 0
  • 0
  • 0
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
grizly-sword
Units cost is reduced to 90% (10% cheaper).
7500
  • 0
  • 0
  • 0
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.