Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/09/2022 - Last Updated: 11/20/2022 - Grasslands
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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grizky
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:04:06
25800
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    Units in vision only
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Player team
Double Time [ 4600 / 27000 ] Victory March [ 4600 / 72000 ]
hansanargya
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
03:13:47
25000
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 49500 / 81000 ]
Jer031
Units (even air units) gain +10% attack power on plains.
01:07:15
4000
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Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
seok
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:18:15
5500
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    Units in vision only
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Player team
Double Time [ 5450 / 27000 ] Victory March [ 5450 / 72000 ]
TheMasterpiece
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
04:11:14
28300
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Player team
Tower Shield [ 11150 / 27000 ] Tower of Power [ 11150 / 54000 ]
paaranoja
Units gain +10% attack.
04:12:13
18200
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Player team
Black Wave [ 45000 / 45000 ] Black Storm [ 76300 / 81000 ]
onisteven
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
02:11:07
18800
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Player team
POWER
jriico23
Units gain +10% attack.
00:00:00
26500
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Player team
Black Wave [ 3950 / 54000 ] Black Storm [ 3950 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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