Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/11/2022 - Last Updated: 12/12/2022 - Knife in the Back
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
SuperbConstant
Luck on attacks is +0 to +19%.
04:09:42
17700
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    Units in vision only
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Player team
Lucky Star [ 0 / 37800 ] Lady Luck [ 0 / 75600 ]
Hemophobictampon
No day-to-day abilities.
14:23:20
6800
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Player team
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 51200 / 64800 ]
Void Reaper
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:00:23
8000
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    Units in vision only
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
CatWithYarn
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:10:48
3500
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    Units in vision only
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Player team
Double Time [ 28600 / 32400 ] Victory March [ 28600 / 86400 ]
PeskyB.w0lf
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
16500
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    Units in vision only
  • 0
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Player team
Double Time [ 32400 / 32400 ] Victory March [ 85050 / 86400 ]
BlackNite
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:01:15
35400
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    Units in vision only
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Player team
Double Time [ 32400 / 32400 ] Victory March [ 53550 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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