5v5 Asian Extravaganza!
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/13/2022 - Last Updated: 02/16/2023 - Asia - 10 Players
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Dr. SpaceWalker
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:01:43
15800
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Player team
Double Time [ 5100 / 27000 ] Victory March [ 5100 / 72000 ]
Lightning Drive [ 2550 / 27000 ] Lightning Strike [ 2550 / 81000 ]
15infantry
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15:21:00
3200
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Player team
SUPER
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 49975 / 63000 ]
LizardHide
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15:11:35
24800
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 40775 / 81000 ]
Civicsam
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13:20:08
11400
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    Units in vision only
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Player team
Double Time [ 4200 / 27000 ] Victory March [ 4200 / 72000 ]
Max Force [ 2100 / 27000 ] Max Blast [ 2100 / 54000 ]
1postman
Units gain +30% attack, but lose -20% defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
07:02:50
2800
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Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 37400 / 54000 ]
Enhanced Vision [ 18700 / 27000 ] Counter Break [ 18700 / 45000 ]
WinterSturm
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units repair +1 additional HP (note: liable for costs).
08:19:47
36600
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Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 44400 / 63000 ]
Lucky Lass [ 22200 / 27000 ] Covering Fire [ 22200 / 54000 ]
MossGrande
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:14:08
25500
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Duf
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units repair +1 additional HP (note: liable for costs).
04:21:38
4600
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 36400 / 54000 ]
Lucky Lass [ 18200 / 27000 ] Covering Fire [ 18200 / 54000 ]
Robert428
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:20:48
3100
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 45400 / 54000 ]
Double Time [ 22925 / 27000 ] Victory March [ 22925 / 72000 ]
Rafmagn
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
35200
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Player team
Urban Blight [ 27000 / 27000 ] High Society [ 28325 / 54000 ]
Urban Blight [ 28150 / 32400 ] High Society [ 28150 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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