Jormungandr3
Day 2 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/13/2022 - Last Updated: 11/23/2022 - Jormungandr2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hemophobictampon
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
02:23:45
2200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
alexgalaxy335
No day-to-day abilities.
02:23:48
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Nemo86
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:23:20
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
grizky
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:23:48
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Anelia
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:07:31
0
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    Units in vision only
  • 0
  • 0
    0/?
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
kambingui
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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