Diplos&Roleplay (FOG)
Day 45 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/15/2022 - Last Updated: 01/20/2023 - Game of thrones 10p - Diplomatics [GOT]
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ninjageek
Luck on attacks is -14% to +29%.
12:00:36
7400
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Xyrox
Units (even air units) gain +10% attack power on plains.
00:00:00
65600
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 59400 / 59400 ] Block Rock [ 118800 / 118800 ]
Counterstyle
No day-to-day abilities.
12:12:48
27800
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 0 / 32400 ] Sidewinder [ 0 / 81000 ]
SeeknDestroy
No day-to-day abilities.
14:18:02
3200
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 21600 / 21600 ] Sidewinder [ 35500 / 54000 ]
LSS
Units (even air units) gain +10% attack power on roads.
42:08:48
600
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Fancy Chips!
Luck on attacks is -14% to +29%.
05:21:21
18000
  • 0
    Units in vision only
  • 0
  • 0
Overclock [ 1100 / 27000 ] System Crash [ 1100 / 63000 ]
JIPS
No day-to-day abilities.
14:00:37
14500
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
Ranu
Luck on attacks is -14% to +29%.
27:23:15
2200
  • 0
    Units in vision only
  • 0
  • 0
Overclock [ 44975 / 59400 ] System Crash [ 44975 / 138600 ]
andrewthomas
Luck on attacks is -14% to +29%.
35:06:13
49900
  • 0
    Units in vision only
  • 0
  • 0
Overclock [ 48600 / 48600 ] System Crash [ 113400 / 113400 ]
Jefe Hipo
Units (even air units) gain +10% attack power on plains.
37:19:39
5300
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 54000 / 54000 ] Block Rock [ 108000 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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