The Last Stand
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/17/2022 - Last Updated: 09/11/2023 - ! Final Skirmish V2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
bhulst bhulst
Units (even air units) gain +10% attack power on plains.
26:12:36
18600
Beat Down [ 12200 / 27000 ] Block Rock [ 12200 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
maomao10694 maomao10694
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
135:04:15
19200
SUPER
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
RENJIE RENJIE
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
25:06:57
15000
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
M4xx M4xx
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
21:00:02
14500
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
melly melly
No day-to-day abilities.
118:06:24
94200
Sideslip [ 43200 / 43200 ] Sidewinder [ 108000 / 108000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
archivedletters archivedletters
No day-to-day abilities.
79:16:26
25000
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 75600 / 75600 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Overmind14 Overmind14
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
56800
Terrain Tactics [ 72000 / 72000 ] Prime Tactics [ 126000 / 126000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Dubious_Reginald Dubious_Reginald
No day-to-day abilities.
128:13:14
7900
POWER
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
zielinskigr zielinskigr
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
134:21:20
57000
Terrain Tactics [ 86400 / 86400 ] Prime Tactics [ 91300 / 151200 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
andrewthomas andrewthomas
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
135:02:59
35800
Terrain Tactics [ 42550 / 64800 ] Prime Tactics [ 42550 / 113400 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
KnightOfZero39 KnightOfZero39
No day-to-day abilities.
134:03:49
27000
POWER
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
team1player3 team1player3
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:05:25
32500
Double Time [ 37800 / 37800 ] Victory March [ 70200 / 100800 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Player team
ThundrrVolt ThundrrVolt
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
130:12:09
15400
Max Force [ 0 / 54000 ] Max Blast [ 0 / 108000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
paaranoja paaranoja
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
125:14:19
26100
Turbo Charge [ 43200 / 43200 ] Overdrive [ 86400 / 86400 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
MrLapi MrLapi
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
119:00:58
6000
Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Player team
lavarock lavarock
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
25:15:07
12700
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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