The Last Stand
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/17/2022 - Last Updated: 09/11/2023 - ! Final Skirmish V2
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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bhulst
Units (even air units) gain +10% attack power on plains.
26:12:36
18600
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Player team
Beat Down [ 12200 / 27000 ] Block Rock [ 12200 / 54000 ]
maomao10694
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
135:04:15
19200
  • 0
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    0/?
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Player team
SUPER
RENJIE
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
25:06:57
15000
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
M4xx
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
21:00:02
14500
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
melly
No day-to-day abilities.
118:06:24
94200
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Player team
Sideslip [ 43200 / 43200 ] Sidewinder [ 108000 / 108000 ]
archivedletters
No day-to-day abilities.
79:16:26
25000
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Player team
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 75600 / 75600 ]
Overmind14
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
56800
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Player team
Terrain Tactics [ 72000 / 72000 ] Prime Tactics [ 126000 / 126000 ]
Dubious_Reginald
No day-to-day abilities.
128:13:14
7900
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Player team
POWER
zielinskigr
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
134:21:20
57000
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Player team
Terrain Tactics [ 86400 / 86400 ] Prime Tactics [ 91300 / 151200 ]
andrewthomas
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
135:02:59
35800
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Player team
Terrain Tactics [ 42550 / 64800 ] Prime Tactics [ 42550 / 113400 ]
KnightOfZero39
No day-to-day abilities.
134:03:49
27000
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Player team
POWER
team1player3
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:05:25
32500
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Player team
Double Time [ 37800 / 37800 ] Victory March [ 70200 / 100800 ]
ThundrrVolt
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
130:12:09
15400
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Player team
Max Force [ 0 / 54000 ] Max Blast [ 0 / 108000 ]
paaranoja
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
125:14:19
26100
  • 0
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Player team
Turbo Charge [ 43200 / 43200 ] Overdrive [ 86400 / 86400 ]
MrLapi
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
119:00:58
6000
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Player team
Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
lavarock
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
25:15:07
12700
  • 0
  • 0
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    0/?
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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