World Conquest
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/22/2022 - Last Updated: 01/25/2023 - War of Conquest
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
soulord
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:20:29
37200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
ringtail99
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
03:18:28
28000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
MrLapi
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:13:36
16500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
WinterSturm
Units cost is reduced to 90% (10% cheaper).
04:22:11
13700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 27000 / 27000 ] Merchant Union [ 27410 / 45000 ]
Migreo
Units gain +10% attack.
21:09:28
17800
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Adamusan11
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:15:41
22600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Merkhahba
Units cost is reduced to 90% (10% cheaper).
03:00:00
10000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Edu
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:07:50
20360
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 15450 / 18000 ] Power of Money [ 15450 / 54000 ]
dysphorier
Units cost is reduced to 90% (10% cheaper).
18:08:43
2540
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 40290 / 48600 ] Merchant Union [ 40290 / 81000 ]
joshmorking
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:16:53
46200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
PumpkinSoul
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
20:04:13
138478
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 2270 / 32400 ] Power of Money [ 2270 / 97200 ]
MemeSpammer
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
17:03:48
15800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 36105 / 64800 ] Meteor Strike II [ 36105 / 108000 ]
sallyBrocolli
Units cost is reduced to 90% (10% cheaper).
16:04:19
16040
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 37800 / 37800 ] Merchant Union [ 54850 / 63000 ]
asmodeus250993
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:22:01
29000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
GentleMelon
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
12900
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Flambe
Units cost is reduced to 90% (10% cheaper).
11:18:54
23960
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 1390 / 27000 ] Merchant Union [ 1390 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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